#include "Monster.h"
#include <iostream>
#include <stdint.h>
#include <sstream>

static uint32_t g_value = 10;

Monster::Monster()
{
	std::cout << " Monster Construct !!" << std::endl;
}

Monster::~Monster()
{
	std::cout << " Monster Destruct !!" << std::endl;

}

std::string Monster::getClassName()
{
	return "Monster";
}

std::string Monster::GetVirtualName()
{
    std::stringstream ret;
    ret << "Virtual Monster " << g_value++;

	return ret.str();
}
